Notebook¶
Image source: Course Guides | UC berkeley EECS
The only things researchers should abied by are debates and dialectics. Only by questioning everything at all times can one avoid falling into prejudice.
学者应当遵循之物, 唯有知论与证辩。只有时刻保持对一切的质疑,才能避免陷入偏见。
Recent Notes¶
- 队列2025-08-28
- 栈2025-08-27
- 顺序表2025-08-26
- 链表2025-08-26
- 算法空间复杂度2025-08-21
- 算法时间复杂度2025-08-20
- 迭代与递归2025-08-15
- Git2025-08-13
- tmux2025-08-13
- RAII 和智能指针2025-08-13
About Me¶
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An undergraduate student at Fujian University of Technology, majoring in Smart Transportation in the first year of undergraduate studies, transfer to the major of Cybersecurity since Sepetember 2025, expected to graduate in 2028.
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Currently exploring basic theory of Computer Science,
also engage in some meaningless tricks. -
Contact information and other sites are available on my Homepage.
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福建理工大学本科生,大一智慧交通专业,2025年9月起转入网络空间安全专业,预计 2028 年毕业。
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当前处于计算机基础理论学习阶段,
偶尔整点毫无意义的花活。 -
联系方式及其他站点参见我的主页。
Why and How do I use the WIKI¶
It is well known that combining theory with practice is essential for efficiently absorbing knowledge during the learning process. The field of computer science encompasses an extremely vast knowledge system and places great emphasis on practical application skills.
In this context, a learning approach that is both rational and tailored to one's personal circumstances serves as the fundamental condition for efficient CS learning. This personal WIKI was born under such circumstances—it serves as a platform for documenting updates in my computer science learning journey, sharing insights, and showcasing learning outcomes. Throughout my self-study journey in CS, it has played a pivotal role in supporting my learning, thinking, and practical application.
The image below illustrates my general workflow using this WIKI, for reference only. The process may be adjusted according to actual circumstances during application.
Feel free to share your thoughts in the comments, I'd greatly appreciate any valuable insights.
Learning Outcomes¶
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SpaceCaculator | CS61A: A calculator for solid geometry implement by python.
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3BodySimulator | Build a C++ Project: The visualization simulation of three-body motion implemented using C++ & Python
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SpaceCaculator | CS61A:基于Python实现的简易立体几何计算器
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3BodySimulator | Build a C++ Project:使用 C++ & Python 实现的三体运动可视化模拟
GIF source: Hello Apple by Meritt Thomas